Features presentation
Editing in 3D viewport
CGS wrap merge brushes, faces, edges, vertices, clipper points
Insert brush vertices arbitrarily
Delete brush vertices, edges
Extrude brush face inside, mass extrusion of selected brush faces (ctrl + alt + m1)
Simple arch creation
Using extrude (ctrl + alt + m1), wrap merge (ctrl + u), direct vertex edit (alt + m1).
Mass extrusion of selected brush faces (ctrl + alt + m1)
Texture UV lock during vertex editing, transforms repeating (ctrl + r)
UV Tool on brush faces, copy, paste texture seamlessly (m3, ctrl + m3)
Brush <-> patch seamless texture paste (m3, ctrl + m3)
UV Tool on curve
Some editing techniques
Use of curve.thicken
Brush.autocaulk
Creating curve of brushes (extrude, merge)
Bending patch pipe by Transform tool
Snap selection bbox corner to pointed position in scene (m1 + ctrl)
BBox rotate-snap (m1 + alt + ctrl), move along plane (m1 + ctrl + shift)
Creating brush arch via CSG Tool and texturing it simply by seamless texture paste